1835 SIEBEN is a 4-player MEDIUM-paced game:
-
Mark Marychurch
and
his alternative email address
-
Josh Lewis
-
Stefan Bleeck
-
Eyal Mozes
In this game we are playing using the Forced Pass variant:
- When a player buys from the second row, he is required to pass on
his next turn, unless all of the start packet has been bought by then.
(Note that by "second row" I mean the row that is *currently* the
second one, i.e. when there's still one item available on the row above
it.)
- Player 1 is always required to pass on his second turn; player 2 is
always required to pass on his third turn; player 3 on his 4th turn;
etc. until the entire start packet has been bought.
- These required passes are not cumulative. E.g., if player 2 buys
from the second row on his second turn, he still has to pass only once
on his third turn. However, if, e.g., player 2 buys from the second row
on his *first* turn, he will need to pass twice (on his second turn
because he bought from the second row last turn; on his third turn
because he's player 2).
- These required passes don't count towards ending the stock round;
i.e. the stock round only ends after everybody has voluntarily passed.
- When a player voluntarily passes, he gets a pass credit, allowing
him to avoid a required pass later.
- If the entire second row has been bought, the rows collapse, with
the third row becoming the second one.
- As soon as the last item from the start packet is bought, player
order is re-randomized. The player to buy the last start packet item is
last, and everybody else's places are randomly re-assigned.
Rick Westerman's eight
supplemental pbem 1835 rules
are also in effect.
I'm the moderator, Bill Stoll. My email address is
stoll@bcn.net.
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